Computational + Quantitative Design Studio
Design, computed.Systems that draw themselves.
Quantrex writes the rules, not just the pixels. We build generative identities, data-driven visuals, and creative tools where every form is the output of a function — measurable, reproducible, and endlessly variable.
01 / Index
Four disciplines. One method: model it, then make it.
- 01
Generative Systems
f(seed) → formRule-based visual engines for campaigns, packaging, and environments. One system, infinite on-brand outputs.
- Noise fields
- L-systems
- Particle sims
- 02
Quantitative Visualization
Σ data → insightDashboards, reports, and editorial graphics that make dense data legible without flattening its nuance.
- D3
- WebGL
- Statistical design
- 03
Parametric Identity
brand(t, x, y)Logos and type systems that respond to inputs — time, location, live metrics — while staying unmistakably yours.
- Variable type
- Dynamic marks
- Brand tooling
- 04
Creative Tooling
tool ∘ teamCustom internal tools that put the algorithm in your team’s hands: exporters, editors, and design-system generators.
- Figma plugins
- Web apps
- Pipelines
02 / Lab
Live experiments. Nothing here is a video.
Every frame below is computed in your browser right now. These sketches are where client systems begin: small rules, tested until they surprise us.
Rule 30
EXP-030Elementary cellular automaton. One live cell, one rule, unbounded complexity.
c' = l xor (c or r)Lissajous 3:4
EXP-034Two orthogonal harmonics drifting out of phase — a clock made of curves.
x = sin(3t + δ), y = sin(4t)Interference
EXP-112Two orbiting wave sources sampled on a dot grid. Peaks flare in signal orange.
v = ½ Σ sin(k·d[i] − ωt)Recursive Split
EXP-205Seeded binary space partitioning. A new composition every 3.2 seconds.
split(R) → {R1, R2}
03 / Playground
Four numbers. A whole family of forms.
Gielis' superformula describes stars, flowers, shells, and gears with a single equation. Drag the parameters — this is how parametric identity work feels from the inside.
r(φ) = ( |cos(mφ/4)|n2 + |sin(mφ/4)|n3 )−1/n1
- Samples
- 720
- Fill ratio
- 23.1%
- Compactness
- 0.080
04 / Process
A pipeline, not a mood board.
Our process reads like a function signature. Each stage has inputs, outputs, and something you can measure.
- 01
Observe
D = {x1 … xn}We gather the inputs — brand, data, constraints, context — and measure what actually matters.
- 02
Model
f : D → FormWe encode the design intent as rules and parameters, so taste becomes something you can run.
- 03
Compute
Form = f(D, seed)We generate thousands of candidates, render them live, and let the system show us the edges.
- 04
Refine
argmax q(Form)We curate, tune, and ship — with the tooling your team needs to keep the system alive.
- 2⁵³
- Unique seeds per system
- 60
- Frames per second, target
- 0
- Stock templates used
- 5
- Live sketches on this page
05 / Contact
Let's compute something.
Tell us about the system you want to exist — a living identity, a dataset that needs a voice, or a tool your designers keep wishing for. We reply within two working days.
hello@quantrex.fun